AI Insights · Timothy · October 2021
Top 5 Hybridcasual Games on iOS in Saudi Arabia Q3 2021
Discover the performance trends of the top 5 hybridcasual games on iOS in Saudi Arabia during Q3 2021, including download, revenue, and active user metrics.
In Q3 2021, the top 5 hybridcasual games on iOS in Saudi Arabia showcased diverse performance trends. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. saw weekly downloads peaking at around 26.6K in early August and ending the quarter at approximately 12.8K. Revenue peaked at $1.7K in early July, tapering to roughly $973 by the end of September. The game’s active users rose to a high of 139.2K in early August but gradually declined to 108.4K by the end of the quarter.
King Of Steering - Hajwala by UMX Studio FZ-LLC experienced fluctuating weekly downloads, reaching a high of 14.7K in late August and ending at about 11.5K. Revenue saw a peak of $6.3K in early August, decreasing to approximately $2.5K by the end of September. Active users peaked at around 66.6K in late August, with a slight decline to 62K by the end of the quarter.
Scary Teacher 3D from GenITeam LLC had a significant spike in weekly downloads, peaking at 35.3K in mid-September before settling at about 21.8K by the end of the month. Revenue remained relatively low, peaking at $432 in late July and ending at $278 by the end of September. Active users saw a sharp increase from around 79.9K in early September to 111.5K mid-month, before declining to 99.7K by the end of the quarter.
Truck Simulator : Ultimate by Zuuks Games, released in early September, had a strong start with downloads peaking at approximately 61.8K in its second week before dropping to 23.9K by the end of the month. Revenue also showed growth, peaking at around $1.9K by the end of September. Active users started at 38.5K and peaked at 81.6K in the second week, ending the month at 57.3K.
Hide 'N Seek! from SUPERSONIC STUDIOS LTD saw weekly downloads peaking at around 15.2K in late July, ending the quarter at approximately 9.3K. Revenue remained minimal, with a peak of just $33 mid-September. Active users reached their highest at 56.3K in late August, ending the quarter at about 41.2K.
For more detailed insights and trends, visit Sensor Tower.